Skip to content

Avaritiaddons ​

2 merged pull requests.

Bug Fixes ​

  • #23 TileEntityExtremeAutoCrafter.cleanInput now always decrements the ingredient, then computes the container item. It adds it back through the new tryAddStackToInputSlots or spawns an EntityItem. - @fehling135
    • Fixed: container-item ingredients not consumed in Extreme Auto Crafter recipes
  • #21 InventoryAvaritiaddonsChest.decrStackSize no longer clamps the amount to the max stack size and returns the stack directly when the whole stack is taken. Adds a Horizon-QA game test with an AE2 structure, and bumps dependencies and Gradle settings. - @AnsonYeung
    • Added: Infinity Chest AE2 extraction game test
    • Fixed: Infinity Chest extraction of stacks over 64, overstacked items in target inventories

Contributors ​

Everyone who authored, reviewed or co-authored a change on this page, with how many of them:

@AnsonYeung (1), @fehling135 (1), @Nana-Sakura (1), @Worive (1)