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Before you update ​

166 change(s) in this release need something from a world that already exists, worst first. Nothing else in the document has to be read before you update. This does.

Back up your world first.

Items disappear (19) ​

Something you are holding or have placed is deleted by the update. Deal with it before you update. Where an item is unregistered rather than remapped, Forge reports missing item mappings on the first world load, and a dedicated server needs -Dfml.queryResult=confirm or an interactive console to get past that prompt.

  • AE2FluidCraft-Rework #377 The Fluid Discretizer block is removed.
    • What to do: Take Fluid Discretizers out of your networks and storage before updating, because the block and item are deleted.
    • See Removals
  • GT5-Unofficial #7178 Removes the BartWorks material casings and rebolted casings made from GT materials, such as Aluminium, Copper, Steel, Stainless Steel, Tungstensteel and HSS-G.
    • What to do: Break any BartWorks material casings and rebolted casings made from GT materials before updating, except the Carbon, Silver, Iridium, Naquadah, Naquadah Alloy, Osmiridium, Black Steel and Wood ones; casings of BartWorks' own materials, such as Ruridit, are not affected.
    • See Removals
  • GT5-Unofficial #6807 White Metal is removed from the game, along with its dust, ingot, nugget, plate, double plate, bolt, rod, long rod, ring, screw, rotor, gear, cell, foil, spring, fine wire, block and frame box.
    • What to do: White Metal is deleted. Any ingots, dusts, plates, springs, fine wire or foil you hold disappear on first load, and nothing converts them.
    • See Removals
  • GT5-Unofficial #6691 PTMEG and the chemicals used only to make it are removed: Tetrahydrofuran, Acidicised 1,4-Butanediol, Polytetrahydrofuran, Tungstophosphoric Acid and related materials.
    • What to do: PTMEG Elastomer, Polytetrahydrofuran, Tetrahydrofuran, Acidicised 1,4-Butanediol, Tungstophosphoric Acid, Toluene Diisocyanate and Toluene Tetramethyl Diisocyanate are all removed, with no recipe to convert them. Their cells, dusts, ingots and blocks turn into dirt on first load, and any of their fluids left in tanks or pipes is lost.
    • See Removals
  • GT5-Unofficial #6301 GregTech's own material capsules have been removed: the per-material capsule and molten capsule items are no longer registered, and their GT recipes and NEI entries are gone.
    • What to do: The four GT capsule and molten-capsule item types are unregistered with no replacement, so a GT-fluid-filled wax or refractory capsule you were holding disappears on first load. Almost nobody has these; they were hidden from NEI in 2.8.4. Forestry's own capsules keep working, you just cannot fill them with GT fluids.
  • GT5-Unofficial #5821 Removes the Pest Killer block and its assembler recipe.
    • What to do: The Pest Killer no longer exists: placed machines disappear from an existing world.
    • See Removals
  • GT5-Unofficial #5820 Removes the Poo Collector machines and the poop line: Raw Animal Waste, Manure Slurry and Fertile Manure Slurry fluids, and the Manure Byproduct, Organic Fertilizer and Dried Earth dusts.
    • What to do: Remove Poo Collectors and any poop line items or fluids from your base before updating.
    • See Removals
  • GT5-Unofficial #5819 The GT++ Project Table is removed.
    • What to do: Take any Project Table out of your machines and storage before updating, because placed blocks and stacks are deleted.
    • See Removals
  • GT5-Unofficial #5651 The deprecated Laser Source and Target Hatches are removed instead of just hidden.
    • What to do: The deprecated laser source and target hatches are removed from the game; any you have placed stay as dead blocks and any multiblock that used one will unform. Swap them for the current laser hatches before you update.
    • See Changes & Reworks
  • GT5-Unofficial #5650 The single-amp Wireless Dynamos are removed, ULV through MAX.
    • What to do: Replace any single-amp Wireless Dynamos with the multi-amp wireless dynamo hatches before updating; old ones stop working.
    • See Removals
  • GT5-Unofficial #5648 The Slicing Machine is removed in every tier, LV to IV and LuV to UMV, and the Industrial Cutting Factory loses its slicing mode.
    • What to do: Replace Slicing Machines with Cutting Machines before updating, since a placed one stays behind as a dead block. The Cutting Machine and the Industrial Cutting Factory now run the slicing recipes.
    • See Removals
  • GT5-Unofficial #5646 The Basic, Advanced and Master Tool Casting Machines (MV, HV, EV) are removed from the game.
    • What to do: Empty any Tool Casting Machines and replace them with a Fluid Solidifier before updating; afterwards whatever is left inside one can no longer be taken out.
    • See Removals
  • GT5-Unofficial #5248 The deprecated EV, IV, LuV, ZPM and UV Radio Hatches, which had no crafting recipe left, are removed.
    • What to do: Empty any EV, IV, LuV, ZPM or UV Radio Hatch and replace it with the HV Radio Hatch before updating. After the update a multiblock using one loses that hatch, and held ones become unusable items.
    • See Removals
  • GT5-Unofficial #5247 The Deprecated ULV Simple Washer is removed.
    • What to do: Replace any ULV Simple Washer with a Simple Washer I before updating.
    • See Removals
  • GT5-Unofficial #5244 Sir Mixalot [Jukebox] is removed.
    • What to do: Pick up any Sir Mixalot [Jukebox] and its contents before updating.
    • See Removals
  • GT5-Unofficial #4769 The Slicer machines are removed.
    • What to do: A placed Slicer becomes a dead block and a held one an unusable item. Replace every Slicer with a Cutting Machine, and take its Slicer Blade out, before updating.
    • See Multiblock structure rework
  • NewHorizonsCoreMod #1684 Removes the fluid blocks and buckets NHCoreMod added for Sodium Potassium, Enriched and Fermented Bacterial Sludge, Nitric Acid, Ammonia, Compressed Oxygen, Compressed Nitrogen and Pollution.
    • What to do: The bucket items and the placeable liquid blocks for Sodium Potassium, Nitric Acid, Ammonia, Pollution and the Bacterial Sludges are removed - any you are holding or have placed disappear silently. The fluids themselves are unchanged, since GregTech now registers them under the same names, so tanks, pipes and recipes keep working. Compressed Oxygen and Compressed Nitrogen are gone outright.
    • See Changes & Reworks
  • NewHorizonsCoreMod #1667 The Aluminium, Chrome, Iridium, Neutronium, Osmium, Stainless Steel, Steel, Titanium and Tungsten Steel bars are now placeable blocks.
    • What to do: Conductive Iron, Electrical Steel, Enderium, Enderium Base, Energetic Alloy, Pulsating Iron, Redstone Alloy, Soularium, Tungsten and Vibrant Alloy Bars are deleted and their stacks disappear silently on first load. All ten were decorative and no recipe used them, so nothing else breaks; for Soularium, EnderIO's own bars take over the ore dictionary entry. The nine other bars (Aluminium, Chrome, Iridium, Neutronium, Osmium, Stainless Steel, Steel, Titanium, Tungstensteel) become placeable blocks and convert on load.
    • See New Content
  • ThaumicEnergistics #98 Essentia is now stored and moved natively by the ME system instead of through fluids and fake items.
    • What to do: Every "Gaseous <Aspect>" fluid is gone, so empty tanks, fluid cells and fluid interfaces into an Essentia Cell first (essentia already in a cell carries over), and re-encode Essentia patterns by hand. The Wireless Essentia Terminal, Essentia Cell Workbench, Essentia Terminal, Level Emitter and Storage/Conversion Monitors convert to their AE2 versions on load, keeping their cell and settings.
    • See Applied Energistics and its addons

World data (5) ​

Saved data changes shape.

  • CropsNH #4 Crop Rework 2.0 is a new crop system written from scratch, not a continuation of the rework started two years ago.
    • What to do: Your IC2 crops, crop sticks and seeds are converted to CropsNH as your save loads, keeping their growth, gain and resistance stats along with their nutrient, water and weed-EX buffers, so do not break them beforehand. Planted crops restart from their first growth stage, so harvest ripe ones before updating; the GT crop machines are covered separately in the GregTech entry for this rework.
    • See Crops NH
  • GT5-Unofficial #5860 GT5-Unofficial now depends on ChunkAPI and EndlessIDs, and NotEnoughIds is removed.
    • What to do: Back up the world, then remove NotEnoughIds and install the newest ChunkAPI, EndlessIDs and FalsePatternLib together with this version.
    • See Changes & Reworks
  • GT5-Unofficial #5771 Fixes the Circuit Assembly Line imprint migration that was broken.
    • What to do: CAL imprints and sliced circuits are now NBT-independent; place an old item in a crafting grid to convert it to the new meta-id linked version, and re-do any AE2 patterns or autocrafting that produced or consumed the old NBT imprints, since the new ones are different item metas.
    • See Bug Fixes
  • GT5-Unofficial #5652 Crop and fertilizer content moves to CropsNH.
    • What to do: Crop Harvestors and the EV and higher Crop Gene Extractors, Synthesizers and Seed Replicators are converted to their CropsNH equivalents in place as your save loads. The LV, MV and HV Crop Gene Extractors and Crop Gene Synthesizers are deleted - placed ones turn to air and stacks turn to stone, so break and scrap them before you update.
    • See Crops NH
  • SGCraft #27 The Stargate ring now forms fully when its blocks span a chunk boundary.
    • What to do: No step is needed before you update. If you already have a Stargate whose ring is stuck partly unformed, where some ring blocks render as plain blocks and will not open the gate screen, break the Stargate Base block once after updating and re-place it; the ring then forms and stays formed.
    • See Bug Fixes

Rebuild required (7) ​

A machine you have already built stops working until you rebuild it.

  • GT5-Unofficial #7468 Photolithographic masks no longer have durability and now stack to 64.
    • What to do: Your Target Chamber will not re-form until you rebuild one block: break the Focus Input Bus in the top centre casing and put a normal Input Bus there, so the machine has two. The Focus Input Bus is now unused. Masks no longer wear out and stack to 64, but a part-used mask matches no recipe after updating. Recipes are batched per mask now: one run takes a mask plus as many wafers or target items as that mask used to have uses, from 50 (QBIT, PPIC, QPIC, FPIC) to 200 (RAM, NAND, ULPIC).
    • See Balance
  • GT5-Unofficial #7029 Symmetry fixes change a few blocks in the Antimatter Forge, the Antimatter Generator and the third ring of the Forge of Gods.
    • What to do: Symmetry fixes unform your existing Antimatter Forge, Antimatter Generator and Forge of Gods rings - a few casings moved or changed type, so rebuild those sections against the new structure hologram.
    • See Changes & Reworks
  • GT5-Unofficial #6760 Fixed the symmetry of the Forge of Gods second layer from the controller: two positions that asked for the base casing now ask for the other one.
  • GT5-Unofficial #6191 Fixes the Mega Industrial Apiary structure so its flower layer is symmetric, which is needed for 2 block tall flowers.
    • What to do: Rebuild the Mega Apiary: three symmetry fixes (#6153, #6183, #6191) changed its structure layout, and the shape in this release is the final one.
    • See Changes & Reworks
  • GT5-Unofficial #5667 Void Miners no longer accept the old deprecated structure.
    • What to do: Rebuild any Void Miner that still uses the old structure to the current one, following the controller's structure hologram.
    • See Removals
  • GT5-Unofficial #5608 The Algae Pond has its own NEI recipe page now, and the tier shows in the scanner.
    • What to do: The Algae Pond floor now needs at least 75 machine casings, up from 64, and that applies to the old controller you already have standing. The floor has only 80 usable positions and hatches do not count, so a pond with more than five hatches or buses unforms on load; take the extras out or rebuild it. Parallels also drop from 2 to 1. Both controllers are called Algae Farm in game.
    • See Multiblock structure rework
  • GT5-Unofficial #4982 The High Temperature Gas-Cooled Reactor (HTGR) is reworked and retiered to IV.
    • What to do: You have to rebuild your old HTGR. The reactor is a completely new and much larger structure made from casings that did not exist in 2.8.4, so take the old one down and build the new one from the NEI preview when you get there. It now runs at IV instead of LuV, needs a helium loop that slowly leaks, and takes new TRISO fuel. Your old pebbles stay in your inventories, but only Burned out TRISO Pebbles can still be centrifuged back down; fresh TRISO and BISO fuel has no recipe left, and fuel left inside the old controller cannot be emptied back out.
    • See Changes & Reworks

Read before updating (7) ​

What you have to do depends on your base. Read these before you update.

  • Angelica #1221 Angelica 2.0.0 alpha switches the renderer from Sodium 0.2 to Celeritas.
    • What to do: Client-side only: nothing in your world changes. Re-test any custom Iris shader pack against the Celeritas renderer; angelica-options.json is migrated in place.
    • See Angelica 2.x
  • GT5-Unofficial #8293 Extreme Industrial Greenhouse no longer has the IC2 mode, and its mode switch and no-humidity option are gone from the configuration UI.
    • What to do: Before updating, take every IC2 crop out of any Extreme Industrial Greenhouse in IC2 mode; on the first load they are deleted, not output. Refill the greenhouse with normal-mode seeds after the update.
    • See Crops NH
  • GT5-Unofficial #6602 TecTech multiblock parameters were redesigned for ModularUI2, and the parametrizer card was ported to the new system.
    • What to do: OpenComputers programs that set TecTech parameters have to be rewritten. The calls are now setParameter(name, value) and getParameters() (a table by name) on the machine's gt_machine component; 2.8.4's tt_machine component with setParameters(hatch, id, value) is gone, and getParameters(hatch, id) returns the whole table. Only the Space Elevator modules, the Tesla Tower and the BEC machines have parameters a program can reach; the Quantum Computer, Microwave Grinder, Network Switch, YOTTank, Compact Fusion Computers and Neutron Activator have none. On the Space Miner the names are distance, parallel, cycle, cycleDistance, range and step; mode became cycle and overdrive can no longer be set.
    • See The ModularUI2 port
  • GT5-Unofficial #5833 Machine scanner output is rewritten: the owner and MetaTileEntity id lines now come first, and a line is emitted only when it applies.
    • What to do: OpenComputers programs that read a GregTech machine's getSensorInformation() through an Adapter have to be checked: a line appears only when it applies, so indexes shift; on a multiblock the owner and Meta-ID lines come first; some lines (efficiency, pollution, and single-block machine lines) arrive as a translation key with its arguments, separated by two backslashes; numbers follow the system locale and switch to 1.23e12 form from a trillion up. getEUStored, getEUMaxStored, getWorkProgress and getWorkMaxProgress still return plain numbers.
    • See OpenComputers
  • GT5-Unofficial #5595 Removes the duplicate Zirconium material registered by the lanthanides addon.
    • What to do: This only matters if your world is very old. The deprecated duplicate Zirconium material is gone; it could not be obtained at all in 2.8.4, so only worlds carried over from several versions back can hold any. Those dusts and ingots become nameless unusable stacks rather than being cleanly removed. The real Zirconium is untouched.
    • See Removals
  • GT5-Unofficial #4970 PCB Factory upgrades are now separate multiblocks, the PCB Bio Chamber and the PCB Cooling Tower.
    • What to do: Your PCB Factory keeps its shape and does not have to come down, and a bio upgrade or cooling tower that was working in 2.8.4 goes on working in a compatibility mode. The old cooling tower is still checked as part of the factory, so tearing it down stops the whole factory from forming; to switch to the standalone Cooling Tower and Bio Chamber, break and replace the controller first, which ends compatibility mode and the old bio upgrade, then link the new multiblocks with a data stick.
    • See Changes & Reworks
  • OpenComputers #169 OpenComputers AE2 integration now supports fluids and essentia the same way it supports items.
    • What to do: OpenComputers programs that use the AE2 interface or network calls have to change three things: setInterfacePatternInput and setInterfacePatternOutput take the pattern index as the second argument (slot, index, database, entry, size) instead of the last; craftables from getCraftables() have getStack() in place of getItemStack(); getEssentiaInNetwork() names each essentia by its aspect tag, such as aer, instead of the gaseous essentia fluid name.
    • See OpenComputers

Check your build (22) ​

Probably nothing, but worth looking at the affected part of your base.

  • AE2FluidCraft-Rework #340 AE2FluidCraft now uses the standard AE2 GUIs and cell system instead of its own copies, so its fluid terminals, level emitter, monitors and wireless terminal give way to the AE2 ones, which handle fluids.
    • What to do: The Fluid Terminal, Fluid Pattern Terminal and Pattern Terminal Ex, Fluid Level Emitter, Fluid Storage Monitor, Fluid Conversion Monitor and Wireless Fluid Terminal are converted to their Applied Energistics counterparts when the world loads, placed ones included, and keep what they were configured to. The Fluid Discretizer is removed and not converted; it had nothing left to do, since fluid patterns are encoded in the normal Pattern Terminal now.
    • See Applied Energistics and its addons
  • Angelica #1412 Angelica now targets the OpenGL 3.3 core profile.
    • What to do: Angelica now emulates the fixed-function pipeline on an OpenGL 3.3 core context, so mods that use it keep rendering. Check your custom shader packs and any GL-heavy addon by re-testing them; no config file has to be edited.
    • See Angelica 2.x
  • Applied-Energistics-2-Unofficial #1638 Fixes an exploit where each RemoteIO connection on the same ME Controller face gave another 32 channels.
    • What to do: If several RemoteIO links sit on one ME Controller face, they now share its 32 channels; spread them over more faces.
    • See Bug Fixes
  • Applied-Energistics-2-Unofficial #953 Fixes crafting getting stuck when a crafting pattern that accepts substitutes needs a specific wood plank.
    • What to do: Check your crafting CPUs for a job stuck on a substituted ingredient, cancel it and re-request it; the calculator now tests that a substitute is actually accepted by the pattern slot. The patterns themselves do not have to be re-encoded.
    • See Applied Energistics and its addons
  • Et-Futurum-Requiem #37 Lava now pushes players and mobs sideways the way flowing water does, and dropped items float to the top of water and lava instead of sinking.
    • What to do: Check your builds that move items on water or lava. Items that used to sink and sit on the bottom ride on the surface instead, and they travel faster, so a water stream feeding a hopper, an item elevator or a lava trash pit can overshoot or drop its load somewhere else. Check your lava builds too: lava drags players and mobs along now, which it did not do before. Two switches in config/etfuturum/mixins.cfg put it back: liquidItemFloat turns off the floating on its own, and adjustedLiquidPhysics turns off the lava push, the faster items and the scaling by how full the block is. Turn off both for exactly the old behaviour.
  • GT5-Unofficial #8277 Thaumcraft Warded Glass moved from HV to EV tier glass.
    • What to do: Check multiblocks that mix Warded Glass with other HV glass, such as HV borosilicate glass, and replace one or the other so the whole structure uses one glass tier.
    • See Changes & Reworks
  • GT5-Unofficial #7996 Battery Buffers no longer restrict item output, so automation can pull any item out of them, charged batteries and tools included.
    • What to do: Check any pipe, conveyor or bus attached to a Battery Buffer, because it can now pull charged batteries and other items out.
    • See Balance
  • GT5-Unofficial #7576 The Dangote Distillus speed bonus in distillation tower mode drops from 3.5x to 3x.
    • What to do: Dangote (the Advanced Distillation Tower) is about 14% slower in distillation-tower mode, a 3.5x speed bonus dropping to 3x. Check your Dangote lines: they keep running, just at reduced throughput.
    • See Multiblock structure rework
  • GT5-Unofficial #7562 The Circuit Assembly Line in Circuit Assembly Line mode now requires items to be ordered into individual input buses, the same as the Assembly Line.
    • What to do: Check Circuit Assembly Line builds in circuit assembly line mode and put each required item in its own input bus, in the order the recipe lists them.
    • See Bug Fixes
  • GT5-Unofficial #7299 Multiblock construction tooltips are reworked.
    • What to do: Check any Eye of Harmony with two or more output buses: it now allows exactly one, and stops forming until the extras are removed. GT Fusion Reactors Mk1-3 now need at least one energy, input and output hatch, and the DTPF needs energy, input and output but no longer a maintenance hatch; working ones already have these.
    • See Changes & Reworks
  • GT5-Unofficial #7025 Borosilicate glass is reworked.
    • What to do: Every borosilicate block already placed, and every one sitting in a chest, is converted when the world loads, so none of it has to be crafted or put back by hand. Cosmic Neutronium glass becomes Infinity glass, old Infinity becomes Transcendent and old Transcendent becomes Hexanite; each keeps its glass tier, so the extra material only shows when you recycle it. Coloured borosilicate is gone: those blocks come back as plain borosilicate. Multis that stopped checking glass above a cap now check every energy hatch against the glass: the Extreme Industrial Greenhouse (above UV), the Mega Industrial Apiary (above UEV) and the UMV-capped mega multis, so for example an EIG with Osmium glass and a UHV hatch stops forming. The Antimatter Containment Casing now counts as UIV glass instead of UMV.
    • See New machines & Multiblocks
  • GT5-Unofficial #6908 The Windmill multiblock has a new interface and reworked mechanics.
    • What to do: Your windmill keeps its shape and stays formed. Check your build only for where it stands: wind speed now sets the parallel count instead of the recipe speed, and the machine stops with a maintenance error when the wind is non-existent or too strong, so a windmill in a very windy or dead-calm spot may sit idle where it used to run.
    • See Balance
  • GT5-Unofficial #6557 Every multiblock now reports why its structure check fails in the diagnostics screen.
  • GT5-Unofficial #6166 The Compact Cyclotron is deprecated.
    • What to do: Check your Compact Cyclotrons: they keep running and their recipes stay registered for this cycle, but the COMET controller can no longer be crafted, so plan the move to the Large Hadron Collider before 2.10. A quantum force transformer making Unknown Particles or Rare Particles stops, since both recipes and their two catalysts are gone; Beamcrafting recipes replace them.
    • See Large Hadron Collider and Beamcrafting
  • GT5-Unofficial #5320 The Drone Centre GUI is ported to MUI2 and its sync logic is rewritten.
    • What to do: Check your Drone Centres after updating: the links re-establish themselves and the old "out of range" bug is fixed, but any custom name you gave an individual drone connection is dropped and needs retyping.
    • See Multiblock structure rework
  • NewHorizonsCoreMod #1921 Bare Black Plutonium wire now loses 32 EU per meter instead of 8; the Black Plutonium cable, new in 2.9, loses 8.
    • What to do: Bare Black Plutonium wire now carries 32 EU/m of loss instead of 8, so a UXV run on it burns four times the power; replace it with the new Black Plutonium cable, which has 8. UXV hulls, energy distributors, diodes and the UXV transformers now take that cable, and the UEV and UIV hulls take an Infinity or Transcendent Metal plate in place of Bedrockium or Black Plutonium.
    • See Balance
  • OpenComputers #179 The Lapotronic Supercapacitor reports correct stored and capacity figures to OpenComputers; its getStoredEU, getEUCapacity and String calls come from the bank itself.
    • What to do: Programs that read a Lapotronic Supercapacitor through an Adapter keep finding it as gt_machine. getStoredEU and getEUCapacity return the real figures now (2.8.4 returned a wrapped number on large banks), and getStoredEUString and getEUCapacityString hand back the full figure as a string for banks past the long limit.
    • See OpenComputers
  • OpenComputers #175 Geolyzer scans of GregTech machines now add machineType, metaId (the meta tile class name) and gtMetaId (the GregTech meta tile ID); the block's metadata field is unchanged.
    • What to do: Check programs that call geolyzer.analyze on a GregTech machine: the result gained machineType, metaId and gtMetaId, and sensorInformation now comes from the GregTech machine itself, so a block that is not a GregTech machine, such as the BartWorks Heated Water Pump, no longer returns it. Its lines follow the scanner format described under the scanner change.
    • See OpenComputers
  • ProjectRed #60 The Auto Crafting Bench now matches NBT when it checks and takes ingredients.
    • What to do: After updating, check your Auto Crafters. An Auto Crafter only accepts ingredients whose NBT tag matches the plan exactly now, so any crafter that was quietly being fed a differently tagged item, renamed, enchanted, or carrying any other NBT, stops producing without an error. Re-make the plan using the exact item you actually feed it.
    • See Bug Fixes
  • Railcraft #100 The Blast Furnace no longer pulls fuel out of an adjacent inventory on its own.
    • What to do: Feed fuel into Railcraft Blast Furnaces with a hopper, pipe or other inserter instead of relying on a large chest placed next to them.
    • See Removals
  • SGCraft #22 The Stargate base block now faces you when placed, including in the east and west directions.
    • What to do: Check every Stargate base, DHD and interface or power block that faces east or west: it is turned 180 degrees after the update, and an east or west gate now takes travellers in and puts arrivals out on the opposite side, possibly into whatever was built behind it. To fix one, break it and place it again from the side you want it to face; ring formation and DHD links keep working.
    • See Bug Fixes
  • TinkersConstruct #279 Adds a config option that hides the Tinkers inventory tab.
    • What to do: The pack now ships with the Tinkers inventory tab switched off, so on first login each item in it moves into a free matching Baubles slot, one per slot, and the rest of a Heart Canister stack goes to your inventory, or onto the ground if it is full. Put those canisters back into their Baubles slot, which holds 10, to get all your hearts back; per Baubles rules they now drop on death.
    • See New Content

Config (2) ​

A config file changes. Check it if you have edited that file yourself.

  • GT-New-Horizons-Modpack #25266 The Ore Finder Wand config has new options: an Allowlist, a Blocklist, a Material Blocklist and a debug option that prints block info on right-click.
  • NotEnoughItems #957 NEI keybindings moved from the NEI settings screen to the vanilla Controls screen.
    • What to do: After updating, set your NEI keys again in the vanilla Controls screen; custom binds from the old NEI settings screen are not carried over.
    • See Changes & Reworks

Recipes changed (59) ​

A recipe you use is different now. You find out the next time you craft it.

  • GT-New-Horizons-Modpack #27113 The SAG Mill recipes that turned sand and red sand back into sand with a 50% chance are disabled.
    • What to do: If a setup feeds sand into a SAG Mill, remove that step, since the recipe no longer exists.
    • See Bug Fixes
  • GT5-Unofficial #8227 Field Restriction Coils T1 to T3 now take one stack of 64 of the next thicker superconductor wire instead of two stacks of the old wire (T1 2x ZPM, T2 4x UV, T3 8x UHV), so patterns no longer need renaming for AAL.
    • What to do: Re-encode your Field Restriction Coil T1 to T3 patterns and supply the thicker wire and the QPIC and FPIC wafers. Existing data sticks keep working.
    • See Changes & Reworks
  • GT5-Unofficial #8128 The Machine Casing cover recipes made in the cutting machine had a broken time in NEI.
    • What to do: Change the programmed circuit in any automated Machine Casing cover cutting setup to the tier number plus one, and expect each recipe to take 5 seconds longer.
    • See Bug Fixes
  • GT5-Unofficial #8069 The Reprecipitated Rhodium recipe no longer needs a circuit in the input slot.
    • What to do: Take the circuit out of any automation that feeds this recipe.
    • See Changes & Reworks
  • GT5-Unofficial #8026 The Quantum Force Transformer rubber recipe now takes 32 sulfur dust and 32 carbon dust instead of 64 carbon dust.
    • What to do: Add 32 Sulfur dust to the Quantum Force Transformer rubber recipe's input, cut the Carbon dust from 64 to 32, and re-encode the pattern.
    • See Balance
  • GT5-Unofficial #8000 The mixer recipe that makes Enderium dust without Enderium Base now has the correct ratio.
    • What to do: Check any automated Enderium dust mixer setup, since the inputs and output per craft changed.
    • See Bug Fixes
  • GT5-Unofficial #7990 The iodine recipe now takes 2000 L Seaweed Concentrate and 2000 L Chlorobenzene instead of a Benzene cell and 2000 L Seaweed Concentrate, runs in 30 s instead of 38 s, and works only in an Industrial Centrifuge or a Spinmatron, not in a single-block centrifuge.
    • What to do: Check any automated seaweed line: the furnace now outputs full Seaweed Ash dust and the mixer step takes 8 dust. The iodine step needs 2000 L Chlorobenzene in place of the Benzene cell and has to move from a single-block centrifuge to an Industrial Centrifuge or a Spinmatron.
    • See Balance
  • GT5-Unofficial #7901 The UIV Energy Distributor assembler recipe now takes Transcendent Metal plates instead of Black Plutonium plates.
    • What to do: If you automate the UIV or UMV Energy Distributor, change the plate supply to Transcendent Metal (UIV) or Space Time (UMV).
    • See Bug Fixes
  • GT5-Unofficial #7808 The UEV and UIV multi-amp energy and dynamo hatch recipes use different plates.
    • What to do: Re-encode any crafting patterns for the UEV and UIV multi-amp energy and dynamo hatches: the plate input is Infinity on UEV and Transcendent Metal on UIV, where it was Bedrockium and Black Plutonium.
    • See Bug Fixes
  • GT5-Unofficial #7803 The UV Machine Hull recipes now use 4x Naquadah Alloy Cable instead of 4x Naquadah Alloy Wire.
    • What to do: Stock Naquadah Alloy Cable for UV Machine Hull crafting instead of wire, and update any automation that feeds wire into those recipes.
    • See Changes & Reworks
  • GT5-Unofficial #7750 GT++ materials no longer get Double and Dense plate Bender recipes below MV.
    • What to do: Check any automation that bends Double or Dense plates of low-tier GT++ materials, since those recipes now draw MV power.
    • See Balance
  • GT5-Unofficial #7635 The Mixer Dragonblood recipe now takes 2100 seconds, three times as long as before.
    • What to do: Nothing you built has to come down. The non-magic mixer route to molten dragonblood now takes 2100 seconds instead of 700, so an existing line produces a third as much per mixer; add mixers if you depend on it. The Draconic Evolution Fusion Crafter recipes for dragonblood now accept a tier 2 casing instead of tier 3, which only makes them easier.
    • See Balance
  • GT5-Unofficial #7569 Unstable ingots can no longer be sawed into 8 nuggets.
    • What to do: After updating, the crafting table recipe that turned one unstable ingot into 8 unstable nuggets with a saw is gone. If you had that recipe encoded in an autocrafting pattern, delete or re-encode it. An alloy smelter with a nugget mold splits one unstable ingot into 9 nuggets as before.
  • GT5-Unofficial #7428 Eternity nanites now cost 2 Universium nanites per nanite, where 2.8.4 took one Transcendent Metal nanite per four.
    • What to do: Nothing you built has to come down. If you produce Eternity or MagMatter nanites, re-plan the cost: one Eternity nanite per run instead of four, using two Universium nanites (instead of one Transcendent Metal nanite), eight Eternity blocks and 64000 L of primordial matter each; MagMatter nanites now take four Universium nanites instead of one. Re-encode any autocrafting patterns for those two nanites, for the Nanite Framework and for the MHDCSM implosion recipe, which all changed inputs.
    • See Balance
  • GT5-Unofficial #7373 Shirabon mass is cut from 750 to 128, which makes the autogenerated Shirabon recipes about 6x shorter.
    • What to do: Crafting table recipes are gone for High Durability Compound Steel, Extremely Unstable Naquadah, Adamantium Alloy, Tairitsu, Enriched Naquadah Alloy, Precious Metals Alloy, Metastable Oganesson and Shirabon: plate from ingot, foil from plate, sticks, rings, screws, gears, small gears, rotors, crushed ore to dust, dust to and from small and tiny dust, and gem splitting; GT materials above IV also lose the hammer foil recipe. Re-encode any autocrafting pattern that used a hammer, file, saw or wrench on those materials.
    • See Balance
  • GT5-Unofficial #7305 All GT++ ores now give byproducts from raw ore and ore blocks, and ores that were missing the washer, thermal centrifuge and similar steps now have them.
    • What to do: Check setups that take output from the two Fluorite chemical plant recipes: they keep their inputs but now give raw Fluorite ore instead of the same number of Fluorite ore blocks.
    • See Bug Fixes
  • GT5-Unofficial #7074 Adds autogenerated Superdense Plates for BartWorks materials that have Dense Plates, and for a selection of late-game GT++ materials.
    • What to do: Check automation that processes those materials on low-tier machines. Making a block from 9 ingots of any BartWorks metal also changed: it takes 9x longer in the Extruder and 18x longer in the Alloy Smelter, at 120 or 480 EU/t and 60 or 240 EU/t.
    • See New Content
  • GT5-Unofficial #6963 The Eye of Harmony recipes are now made through the BEC.
    • What to do: Every Eye of Harmony component recipe, the reinforced temporal and spatial casings, the infinite spacetime boundary casing and all tiers of the three field generators, has moved off the Research Station assembly line into the Bose-Einstein Condensate assembler. An existing assembly line for these parts finds no recipe, so build the BEC first.
    • See Bose-Einstein Condensate Multiblocks
  • GT5-Unofficial #6765 Hypogen processing voltage drops from UIV to UEV, and the Eye of Harmony materials White Dwarf Matter and Black Dwarf Matter (from UEV) and Universium (from UMV) now process at UXV.
    • What to do: GT++ fluid solidifier lines run at about half speed, and White Dwarf Matter, Black Dwarf Matter and Universium now need UXV machines.
    • See Balance
  • GT5-Unofficial #6481 The Clean Stainless Steel Machine Casing assembler recipe now needs programmed circuit 1, where it needed none before.
    • What to do: Add programmed circuit 1 to any automated assembler or AE2 pattern that makes Clean Stainless Steel Machine Casings.
    • See Bug Fixes
  • GT5-Unofficial #6463 The platinum group loop recipes for the PT concentrate centrifuge and the multiblock chemical reactor now take half the input and give half the output.
  • GT5-Unofficial #6342 Completely reworks Industrial Arc Furnace with three operating modes (Normal, Blast, Ore), new electrode system, and recipe adjustments.
    • What to do: Put a programmed circuit 1 in every arc furnace for the plain arc recipe, which no longer takes oxygen, and circuit 11 for the gas and plasma variants; this hits single-block Arc Furnaces, Plasma Arc Furnaces (which now run the same arc recipes) and your existing Industrial Arc Furnace, which keeps forming as the deprecated Legacy controller. Wrought Iron is now Cast Iron: items convert in place, but the ore dictionary names change from WroughtIron to CastIron, molten wrought iron left in tanks is lost, and arcing iron into cast iron now takes 1 carbon dust per 3 iron.
    • See Multiblock structure rework
  • GT5-Unofficial #6263 The Railcraft Water Tank assembler recipes are removed from GT5-Unofficial.
    • What to do: You do not have to touch anything you built, and water tanks you have already placed go on working. The GT assembler recipes for the Railcraft water tank block are gone, so an AE2 pattern or an automated line feeding that assembler recipe stops producing until you point it at the new recipe.
    • See Balance
  • GT5-Unofficial #6000 The Tree Growth Simulator gets a recipe for the Fether nether tree when Fether is installed.
  • GT5-Unofficial #5669 The Wire extruder mold and the White Dwarf Wire extruder mold are deprecated.
    • What to do: The Kevlar Spinneret assembler recipe now takes 16 Extruder Shape (Rod) instead of 16 Extruder Shape (Wire) - fix that pattern. Wire molds you already own still work in the Extruder, but no new wire mold of either kind can be made, so keep the ones you have.
    • See Multiblock structure rework
  • GT5-Unofficial #5668 The Space-Time to Space and Time molten fluid recipe moves from the Forge Hammer to the Spinmatron heavy mode.
    • What to do: The Forge Hammer recipe that splits molten SpaceTime into Space and Time is gone. It moved to the Spinmatron (new in 2.9.0) in Heavy mode, which needs Biocatalyzed Propulsion Fluid and 16x the EU of the other modes. Any Forge Hammer line feeding SpaceTime stalls until you build one.
    • See New machines & Multiblocks
  • GT5-Unofficial #5665 Adds 256A dynamo hatches for UV through UXV, so an Active Transformer no longer needs a wall of 64A hatches to get its power out.
    • What to do: The 256A dynamo hatches are new, so nothing to do there. The change to watch is the fluid swap on the existing 4A, 16A and 64A energy and dynamo hatches, EV through UXV: every stored crafting pattern for one of them now asks for the wrong fluid. Re-scan or re-make those patterns before you queue any.
    • See New Content
  • GT5-Unofficial #5278 The Electrolyzed Water Cell is no longer made or used in any GT recipe.
    • What to do: Remove any setup that makes Electrolyzed Water Cells and feed Water Cells straight into the Electrolyzer.
    • See Removals
  • GT5-Unofficial #5137 IV components in the Component Assembly Line now need an integrated circuit, as LuV and above already did.
    • What to do: In the Component Assembly Line, IV component setups now need the same programmed circuit as LuV and above: 1 Motor, 2 Piston, 3 Pump, 4 Robot Arm, 5 Conveyor, 6 Emitter, 7 Sensor. Field Generators of every tier now need circuit 8.
    • See Balance
  • GTNH-TC-Wands #31 Crafting a wand, staff or sceptre now needs the Thaumonomicon research for both the rod and the caps you are using.
    • What to do: If a wand recipe will not complete in the arcane workbench after the update, nothing is broken: you are missing research. Look up the rod you are using and the caps you are using in the Thaumonomicon and finish both. With Salis Arcana installed the workbench shows you which of the two is missing. Wands you already own are untouched and keep working.
  • NewHorizonsCoreMod #1981 Each of the five Malisis wooden doors is now assembled from 4 matching planks, the Malisis trapdoor of the same wood and 16 L of molten iron or copper, where it took the vanilla oak trapdoor.
    • What to do: Update automated door assemblers to supply the Malisis trapdoor of the matching wood, and oak planks instead of wood plates for the oak door.
    • See Changes & Reworks
  • NewHorizonsCoreMod #1978 The assembler recipes for upgrading lootbags are removed.
    • What to do: Use the Vending Machine trades for lootbag upgrades instead of automating the assembler recipes.
    • See New machines & Multiblocks
  • NewHorizonsCoreMod #1977 The assembler bookshelf recipe now accepts any plank from the ore dictionary, so bookshelves can be made with Biomes O' Plenty wood.
    • What to do: Set circuit 1 in the assembler for vanilla bookshelves and circuit 2 for Natura bookshelves in any automation.
    • See New Content
  • NewHorizonsCoreMod #1963 The UIV Superconducting Magnet Solenoid recipe did not use any coolant.
    • What to do: Update any automated UIV Superconducting Magnet Solenoid patterns or supply lines to send 1,024,000 L of Super Coolant in place of the molten Transcendent Metal.
    • See Changes & Reworks
  • NewHorizonsCoreMod #1959 The Reinforced Watering Can moves to HV.
    • What to do: Automated Reinforced Watering Can crafting needs the new stainless steel ingredients.
    • See Changes & Reworks
  • NewHorizonsCoreMod #1951 The Remote Orderer Logistics Pipe assembler recipe now uses circuit 1 instead of circuit 18.
    • What to do: Change the programmed circuit to 1 in any setup that makes the Remote Orderer Logistics Pipe in the assembler.
    • See Bug Fixes
  • NewHorizonsCoreMod #1944 The Mixer recipe for Enderium Base Dust now takes 2 Tin, 2 Silver and 2 Platinum dust and gives 6 Enderium Base Dust.
    • What to do: The Enderium Base Dust mixer recipe now takes 2 Silver and 2 Platinum (was 1 and 1) for 6 output (was 4). Update the AE2 pattern or the dust feed ratio; the old 2:1:1 recipe is gone and the line will stall until you do.
    • See Multiblock structure rework
  • NewHorizonsCoreMod #1920 The Dyson Swarm Module has a new assembly-line recipe built from 4 Solar Sails, a Drone Case, a Femtocontroller, an RTG, a Fuel Pellet, 4 FPIC and 16,000 L of Cryotheum.
    • What to do: Check Dyson module and block costs and adjust supply lines for the new circuit and material requirements.
    • See Balance
  • NewHorizonsCoreMod #1916 The UEV and UIV casings now use Infinity and Transcendent Metal plates instead of Bedrockium and Black Plutonium.
    • What to do: Re-encode any patterns for UEV and UIV casings and for the transformers built on them: the plate is Infinity on UEV and Transcendent Metal on UIV, and the recipes take cable where they took bare wire. Make the UMV-UIV, UXV-UMV and MAX-UXV wet transformers in an assembler with Dimensionally Shifted Superfluid.
    • See Balance
  • NewHorizonsCoreMod #1911 Duplicate vanilla music discs can now be traded for other discs, and the modern Et Futurum music discs get recipes too.
    • What to do: Turning music discs into Avaritia record fragments moved from the Macerator to the Forge Hammer and is now one recipe covering every disc - repoint any automated fragment line. New forming-press recipes let you trade duplicate vanilla and EFR discs for the disc you want.
    • See New Content
  • NewHorizonsCoreMod #1899 The 3 minute Dense Obsidian Plate bender recipe also accepts Tinkers' Construct Obsidian ingots, next to GregTech obsidian ingots.
  • NewHorizonsCoreMod #1871 Project Red logic gates can no longer be made with Project Red's own crafting-table recipes.
    • What to do: Craft Project Red gates in the Assembler and look up the new inputs in NEI.
    • See Changes & Reworks
  • NewHorizonsCoreMod #1855 The Angel Ring recipe is reworked.
  • NewHorizonsCoreMod #1833 Stargate gate components cost more for 2.9, with much of the added cost in circuits to put load on the Nanochip Assembly Complex.
    • What to do: The Stargate Radiation Containment Plate, Stargate Chevron and Stargate Frame Part are no longer Research Station assembly-line recipes but BEC Condensate Assembling recipes, so old research data and patterns for them are dead. Gate parts already made and gates already built keep working.
    • See Balance
  • NewHorizonsCoreMod #1801 Recipes for the Nanochip Complex Glass, Exo Foundry Glass, electron-permeable neutronium-coated glass and Hawking Radiation Realignment Focus now use the correct borosilicate glass.
    • What to do: The Hawking Radiation Realignment Focus recipe now takes Transcendentally Reinforced Borosilicate Glass instead of Infinity Reinforced; update that waterline pattern. Nothing has to come down: the Exo-Foundry and Nanochip glass fixes only touch machines introduced in 2.9.0.
    • See Nanochip Assembly Complex
  • NewHorizonsCoreMod #1756 Three recipes are updated to use the reworked multiblock items: the Clarifier Purification Unit research item, the Antimatter Generator research item and an ingredient in a nanochip recipe.
    • What to do: The Clarifier Purification Unit and Antimatter Generator assembly-line research items, and one Nanochip recipe, now call for the new Large Sifter, Large Naquadah Reactor and Cryogenic Freezer controllers. Convert the old controllers with the NEI migration recipe first, or the research will not scan.
    • See Multiblock structure rework
  • NewHorizonsCoreMod #1755 The Antimatter Generator (SLAM) controller recipe now needs UIV superconductor base instead of UMV.
    • What to do: The SLAM controller recipe now takes a UIV superconductor instead of a UMV one. Nothing you have already built or crafted changes; update the assembling-line pattern if you have one saved.
    • See Balance
  • NewHorizonsCoreMod #1739 Fixes a dupe in the Potassium Hydroxide to Rock Salt chemical reactor recipe, which gained potassium and lost chlorine.
    • What to do: The LCR recipe turning potassium hydroxide into rock salt was corrected to 3 KOH = 2 KCl, closing a dupe. Re-check any automation balanced around the old output amount.
    • See Bug Fixes
  • NewHorizonsCoreMod #1730 Recipes that use the HP Steam Turbine, Plasma Turbine, Super-Critical Steam Turbine and similar multiblock turbine items now point to the reworked turbine items.
  • NewHorizonsCoreMod #1719 Recipes that asked for the old multiblock controllers now ask for the new ones after the structure rework.
    • What to do: The Black Hole Compressor assembly-line recipe now takes the new Advanced and Electric Implosion Compressors, the Antimatter Forge's research item is the new Naquadah Fuel Refinery, and the Nanochip Assembly Complex recipes take the new Industrial Chemical Bath and Industrial Forming Press. Convert old controllers in the crafting grid: the AIC, EIC and NFR conversions are shapeless, while the old GT++ Wash Plant and Plate Press have to sit in the top-middle slot to become the Chemical Bath and Forming Press.
    • See Multiblock structure rework
  • NewHorizonsCoreMod #1713 The new power ICs replace QPICs and pico wafers in UIV+ transformers, some Dyson blocks (not the ones used in EoH) and UV solar panels.
    • What to do: Check automated UIV+ transformer, Dyson block and UV solar panel crafting and change the inputs to the new power IC chips.
    • See Balance
  • NewHorizonsCoreMod #1712 Adds recipes for the new power ICs, wafers and lens from the matching GT5-Unofficial change.
  • NewHorizonsCoreMod #1705 Plasma arc furnace recipes now use the normal arc furnace recipe map.
    • What to do: Check setups that run plasma arc furnace, arc furnace glass or Wrought Iron recipes, and switch machines and inputs to the new map, tier and Cast Iron.
    • See Multiblock structure rework
  • NewHorizonsCoreMod #1631
  • NewHorizonsCoreMod #1622 Recipes that used Pam's Harvest the Nether items now point at Fether.
  • NewHorizonsCoreMod #1604 IC2 crop items and recipes are removed from the core mod and moved to CropsNH, with the food crop products that came from Pam's now taken by ore dictionary entry.
    • What to do: Check setups that used the removed IC2 Fertilizer recipes or IC2 crop items; the crop recipes now come from CropsNH.
    • See Crops NH
  • NewHorizonsCoreMod #1589 Adds the core mod's Nanochip Assembly Complex recipes.
    • What to do: Rebalance circuit production: Piko and Quantum circuits are no longer made in the Assembly Line, and the Optical Processor yield from the Circuit Assembly Line is 4.
    • See Nanochip Assembly Complex
  • NewHorizonsCoreMod #1553 The Fluid Shaper recipe now makes a Mass Solidifier, and the Exo-Foundry Controller research and assembly line recipe uses the Mass Solidifier.
    • What to do: The Fluid Shaper can no longer be crafted; that crafting recipe now makes the Mass Solidifier, and a shapeless recipe converts a Fluid Shaper into one. A placed Fluid Shaper keeps running, but the controller is deprecated and goes away after 2.9.
    • See New machines & Multiblocks
  • ThaumicEnergistics #104 Fixed the Arcane Terminal's contents showing up in other terminals after you used it.

Optional rebuild (45) ​

Nothing breaks and there is nothing you must do. What you already built keeps running as the deprecated -Legacy controller. When you want the new structure, break the old controller, use its conversion recipe to swap it for the new one, and rebuild to the new shape.

  • GT5-Unofficial #7013 The Mega Oil Cracker has a reworked structure that is symmetric and uses the new casings.
    • What to do: Your Mega Oil Cracker keeps running as the Legacy controller. Swapping it for the new controller takes an assembler recipe at LuV; convert and rebuild only if you want the new structure.
    • See Multiblock structure rework
  • GT5-Unofficial #6868 The Mega Distillation Tower has a new structure, taken from the structure contest.
    • What to do: Your Mega Distillation Tower keeps running as the Legacy controller. Swapping it for the new controller takes an assembler recipe at LuV; convert and rebuild only if you want the new structure.
    • See Multiblock structure rework
  • GT5-Unofficial #6714 The Mega Vacuum Freezer is replaced by the Endothermic Fridge, which has a new structure from the structure contest.
    • What to do: Your Mega Vacuum Freezer keeps running as the Legacy controller. The new machine is the Endothermic Fridge, and swapping takes an assembler recipe at ZPM; convert and rebuild only if you want it.
    • See Multiblock structure rework
  • GT5-Unofficial #6633 The Industrial Cutting Factory has a new structure from the structure contest.
    • What to do: Your Industrial Cutting Factory keeps running as the Legacy controller. Swap it for the new controller in a crafting table and rebuild only if you want the new structure.
    • See Multiblock structure rework
  • GT5-Unofficial #6562 The XL Turbines (Steam, HP Steam, Gas, Plasma, SC Steam) have a new structure from the structure contest.
    • What to do: Your XL Turbines keep running as the Legacy controllers. Swap one for the new controller in a crafting table and rebuild only if you want the new structure.
    • See Multiblock structure rework
  • GT5-Unofficial #6548 The Mega Blast Furnace is replaced by the Exothermic Hearth, with a new structure that is ZPM tiered.
    • What to do: Your Mega Blast Furnace keeps running as the Legacy controller. The new machine is the Exothermic Hearth, and swapping takes an assembler recipe at ZPM; convert and rebuild only if you want it.
    • See Multiblock structure rework
  • GT5-Unofficial #6546 The Large Steam, HP Steam, Gas and Plasma Turbines and the Supercritical Steam Turbine have new structures.
    • What to do: Your Large Turbines keep running as the Legacy controllers. Swap one for the new controller in a crafting table and rebuild only if you want the new structure.
    • See Multiblock structure rework
  • GT5-Unofficial #6545 The Steam Squasher (compressor) has a new structure by PCGMatt.
    • What to do: Your Steam Squasher keeps running on its old shape, which the same controller still accepts. There is no controller to swap; rebuild to the new layout only if you want it.
    • See Multiblock structure rework
  • GT5-Unofficial #6533 The Large Sifter has a new structure from the structure contest (author VorTex).
    • What to do: Your Large Sifter keeps running as the Legacy controller. Swap it for the new controller in a crafting table and rebuild only if you want the new structure.
    • See Multiblock structure rework
  • GT5-Unofficial #6530 The Industrial Sledgehammer has a new structure from the structure contest (author PCGMatt) and a new casing texture.
    • What to do: Your Industrial Sledgehammer keeps running as the Legacy controller. Swap it for the new controller in a crafting table and rebuild only if you want the new structure.
    • See Multiblock structure rework
  • GT5-Unofficial #6519 The Industrial 3D Copying Machine has a new structure and casing texture; parallels, speed and EU usage are unchanged.
    • What to do: Your Industrial 3D Copying Machine keeps running as the Legacy controller. Swap it for the new controller in a crafting table and rebuild only if you want the new structure.
    • See Multiblock structure rework
  • GT5-Unofficial #6511 The Tree Grow Simulator has a new structure by EvgenWarGold, with no mechanics changes.
    • What to do: Your Tree Grow Simulator keeps running as the Legacy controller. Swap it for the new controller in a crafting table and rebuild only if you want the new structure.
    • See Multiblock structure rework
  • GT5-Unofficial #6510 The Drone Centre has a new structure, and any hempcrete block can be used.
    • What to do: Your Drone Centre keeps running as the Legacy controller. Swap it for the new controller in a crafting table and rebuild only if you want the new structure.
    • See Multiblock structure rework
  • GT5-Unofficial #6508 The Infinite Fluid Drilling Rig has a new structure by Pix3lated.
    • What to do: Your Infinite Fluid Drilling Rig keeps running as the Legacy controller. Swap it for the new controller in a crafting table and rebuild only if you want the new structure.
    • See Multiblock structure rework
  • GT5-Unofficial #6478 The Cryogenic Freezer is now a new controller with a new structure and a new casing texture with connected textures.
    • What to do: Your Cryogenic Freezer keeps running as the Legacy controller. Swap it for the new controller in a crafting table and rebuild only if you want the new structure.
    • See Multiblock structure rework
  • GT5-Unofficial #6473 The Thermal Boiler has a new structure by ArsinXArscosX.
    • What to do: Your Thermal Boiler keeps running as the Legacy controller. Swap it for the new controller in a crafting table and rebuild only if you want the new structure.
    • See Multiblock structure rework
  • GT5-Unofficial #6471 The Steam Grinder has a new structure.
    • What to do: Your Steam Grinder keeps running on its old shape, which the same controller still accepts. There is no controller to swap; rebuild to the new layout only if you want it.
    • See Multiblock structure rework
  • GT5-Unofficial #6391 The Industrial Coke Oven has a new structure from the structure contest.
    • What to do: Your Industrial Coke Oven keeps running as the Legacy controller. Swap it for the new controller in a crafting table and rebuild only if you want the new structure.
    • See Multiblock structure rework
  • GT5-Unofficial #6371 The Industrial Wash Plant is split into the Ore Washing Plant, by ya9yu, and the Industrial Chemical Bath, by PCGMatt.
    • What to do: Your Industrial Washer and Industrial Chemical Bath keep running as the Legacy controllers. Swap one for the new controller in a crafting table and rebuild only if you want the new structure.
    • See Multiblock structure rework
  • GT5-Unofficial #6359 The Large Naquadah Reactor has a new structure from the structure contest, by N7Paddy.
    • What to do: Your Large Naquadah Reactor keeps running as the Legacy controller. Swap it for the new controller in a crafting table and rebuild only if you want the new structure.
    • See Multiblock structure rework
  • GT5-Unofficial #6356 The Industrial Material Press is split into the Industrial Bending Machine, by cauchemard, and the Industrial Forming Press, by barnac.
    • What to do: Your Material Press keeps running as the Legacy controller. It converts in a crafting table into either the Industrial Bending Machine or the Industrial Forming Press, whichever recipe you pick, and you then build that machine's structure.
    • See Multiblock structure rework
  • GT5-Unofficial #6349 The Extreme Combustion Engine has a new structure from the structure contest, by N7Paddy.
    • What to do: Your Extreme Combustion Engine keeps running as the Legacy controller. Swap it for the new controller in a crafting table and rebuild only if you want the new structure.
    • See Multiblock structure rework
  • GT5-Unofficial #6340 The Large Combustion Engine has a new structure from the structure contest, by N7Paddy.
    • What to do: Your Large Combustion Engine keeps running as the Legacy controller. Swap it for the new controller in a crafting table and rebuild only if you want the new structure.
    • See Multiblock structure rework
  • GT5-Unofficial #6339 The Electric Implosion Compressor has a new structure from the structure contest.
    • What to do: Your Electric Implosion Compressor keeps running as the Legacy controller. Swap it for the new controller in a crafting table and rebuild only if you want the new structure.
    • See Multiblock structure rework
  • GT5-Unofficial #6326 The Industrial Extruder has a new structure, taken from the contest.
    • What to do: Your Industrial Extruder keeps running as the Legacy controller. Swap it for the new controller in a crafting table and rebuild only if you want the new structure.
    • See Multiblock structure rework
  • GT5-Unofficial #6319 The Boldarnator has a new structure, taken from the contest.
    • What to do: Your Boldarnator keeps running as the Legacy controller. Swap it for the new controller in a crafting table and rebuild only if you want the new structure.
    • See Multiblock structure rework
  • GT5-Unofficial #6317 The Advanced Implosion Compressor (Density^2) has a new structure, taken from the contest.
    • What to do: Your Advanced Implosion Compressor keeps running as the Legacy controller. Swap it for the new controller in a crafting table and rebuild only if you want the new structure.
    • See Multiblock structure rework
  • GT5-Unofficial #6313 The Pyrolyse Oven has a new structure, taken from the contest.
    • What to do: Your Pyrolyse Oven keeps running as the Legacy controller. Swap it for the new controller in a crafting table and rebuild only if you want the new structure.
    • See Multiblock structure rework
  • GT5-Unofficial #6312 The Universal Chemical Fuel Engine has a new structure, taken from the contest.
    • What to do: Your Universal Chemical Fuel Engine keeps running as the Legacy controller. Swap it for the new controller in a crafting table and rebuild only if you want the new structure.
    • See Multiblock structure rework
  • GT5-Unofficial #6310 The Planetary Gas Siphon has a new structure, taken from the contest.
    • What to do: Your Planetary Gas Siphon keeps running as the Legacy controller. Swap it for the new controller in a crafting table and rebuild only if you want the new structure.
    • See Multiblock structure rework
  • GT5-Unofficial #6271 Industrial Maceration Stack gets a new structure by VorTex and a new controller.
    • What to do: Your Industrial Maceration Stack keeps running as the Legacy controller, T2 upgrade included. Swap it for the new controller in a crafting table, which carries the upgrade tier over, and rebuild only if you want the new structure.
    • See Multiblock structure rework
  • GT5-Unofficial #6257 Zhuhai - Fishing Port gets a new structure by VorTex and a new controller.
    • What to do: Your Zhuhai Fishing Port keeps running as the Legacy controller. Swap it for the new controller in a crafting table and rebuild only if you want the new structure.
    • See Multiblock structure rework
  • GT5-Unofficial #6252 The Naquadah Fuel Refinery gets a new structure from GT Odyssey and a new controller.
    • What to do: Your Naquadah Fuel Refinery keeps running as the Legacy controller. Swap it for the new controller in a crafting table and rebuild only if you want the new structure.
    • See Multiblock structure rework
  • GT5-Unofficial #6251 The Large Bronze, Steel, Titanium and Tungstensteel Boilers get a new structure and a new controller.
    • What to do: Your Large Boilers keep running as the Legacy controllers. Swap one for the new controller in a crafting table and rebuild only if you want the new structure.
    • See Multiblock structure rework
  • GT5-Unofficial #6182 The Molecular Transformer has a new structure from the contest, by Fox.
    • What to do: Your Molecular Transformer keeps running as the Legacy controller. Swap it for the new controller in a crafting table and rebuild only if you want the new structure.
    • See Multiblock structure rework
  • GT5-Unofficial #6176 The Flotation Cell has a new structure from the contest, by nockyx.
    • What to do: Your Froth Flotation Cell keeps running as the Legacy controller. Swap it for the new controller in a crafting table and rebuild only if you want the new structure.
    • See Multiblock structure rework
  • GT5-Unofficial #6171 The Large Thermal Refinery has a new structure from the contest.
    • What to do: Your Large Thermal Refinery keeps running as the Legacy controller. Swap it for the new controller in a crafting table and rebuild only if you want the new structure.
    • See Multiblock structure rework
  • GT5-Unofficial #6062 The Integrated Ore Factory has a new controller with a new structure.
    • What to do: Your Integrated Ore Factory keeps running as the Legacy controller. Swap it for the new controller in a crafting table and rebuild only if you want the new structure.
    • See Multiblock structure rework
  • GT5-Unofficial #5963 The Industrial Mixing Machine has a new controller with a new structure and its own Mixer Casing, which has a new texture.
    • What to do: Your Industrial Mixing Machine keeps running as the Legacy controller. Swap it for the new controller in a crafting table and rebuild only if you want the new structure.
    • See Multiblock structure rework
  • GT5-Unofficial #5908 The Industrial Electrolyzer has a new controller with a new structure.
    • What to do: Your Industrial Electrolyzer keeps running as the Legacy controller. Swap it for the new controller in a crafting table and rebuild only if you want the new structure.
    • See Multiblock structure rework
  • GT5-Unofficial #5893 The Mega Chemical Reactor is now a new controller with the structure from the contest.
    • What to do: Your Mega Chemical Reactor keeps running as the Legacy controller. The new controller takes the identical block layout, so swapping it in a crafting table is the whole job - there is nothing to rebuild.
    • See Multiblock structure rework
  • GT5-Unofficial #5888 The Amazon Warehousing Depot, the Industrial Packager, is now a new controller with the structure from the contest.
    • What to do: Your Amazon Warehousing Depot keeps running as the Legacy controller. Swap it for the new controller in a crafting table and rebuild only if you want the new structure.
    • See Multiblock structure rework
  • GT5-Unofficial #5885 The Industrial Centrifuge is now a new controller with the structure from the contest.
    • What to do: Your Industrial Centrifuge keeps running as the Legacy controller. Swap it for the new controller in a crafting table and rebuild only if you want the new structure.
    • See Multiblock structure rework
  • GT5-Unofficial #5877 The Industrial Wire Factory is now a new controller with a reworked structure.
    • What to do: Your Industrial Wire Factory keeps running as the Legacy controller. Swap it for the new controller in a crafting table and rebuild only if you want the new structure.
    • See Multiblock structure rework
  • GT5-Unofficial #5875 The Extreme Industrial Greenhouse has a new structure, made by HydroCN.
    • What to do: Your Extreme Industrial Greenhouse keeps validating its old structure where it stands; there is no controller to swap. Break and re-place the controller and it will accept nothing but the new structure, so rebuild before you move one.
    • See Multiblock structure rework

Contributors ​

Everyone who authored, reviewed or co-authored a change on this page, with how many of them:

@Dream-Master (104), @UltraProdigy (54), @Yoshy2002 (45), @Ruling-0 (33), @chrombread (21), @Auynonymous (20), @boubou19 (18), @VortexSo4 (18), @EnderProyects (11), @kuba6000 (8), @Luca-Guettinger (8), @danyadev (7), @FourIsTheNumber (7), @GDCloudstrike (7), @Nana-Sakura (7), @DreamYao520 (6), @Kogepan229 (6), @koolkrafter5 (5), @lc-1337 (5), @Nikolay-Sitnikov (5), @NotAPenguin0 (5), @Pxx500 (5), @chochem (4), @evgengoldwar (4), @Guvante (4), @MLGfruitshoot (4), @Sanduhr32 (4), @serenibyss (4), @AnsonYeung (3), @C0bra5 (3), @glowredman (3), @Worive (3), @Armisael5 (2), @awolosewicz (2), @fehling135 (2), @guneykabel (2), @hinyb (2), @LazyFlesh (2), @LewisSaber (2), @mitchej123 (2), @Nockyx (2), @OTPANNIEXD (2), @RecursivePineapple (2), @slprime (2), @Spicierspace153 (2), @TheYoingLad (2), @YannickMG (2), @54M44R (1), @Algent (1), @Azusfin (1), @Caedis (1), @Cardinalstars (1), @Cleptomania (1), @cubefury (1), @czqwq (1), @DeathFuel (1), @DylanTaylor1 (1), @error1number404 (1), @FrostyFire1 (1), @guid118 (1), @ham-corp (1), @kielxyz (1), @KleinGrrmpf (1), @loenaaaa (1), @MalTeeez (1), @mamiemru (1), @MarkinoTeck (1), @mhowell9 (1), @pierrei (1), @PLASMAchicken (1), @Ranzuu (1), @RealSilverMoon (1), @Ressed (1), @sisyphussy (1), @tiffit (1), @zyf051520 (1)